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How To Buy House In Solstheim

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House:
Severin Estate
(view on map)

# of Zones one
Respawn Time Never (storage is safety)
Level Min: 1
Console Location Code(southward)
DLC2RRSeverinHouse
Region
Solstheim
Location
Raven Stone
Special Features
# of Alchemy Labs 1
# of Cabalistic Enchanters one
# of Tanning Racks i
# of Smelters ane
# of Forges/Anvils ane
# of Grindstones 1
# of Workbenches i
# of Cooking Pots/Spits 1

Severin Manor is a home in Raven Stone, initially inhabited past Mirri, Tilisu, and Vendil Severin. Information technology tin can be later awarded to you lot by Councilor Morvayn equally a quest reward for Served Common cold. It can be found as the last house on the correct on the way to the Globe Rock, opposite the end of the abased building, facing the waterfront.

NPCs Living Hither [edit]

Residents
Mirri Severin
Tilisu Severin
Vendil Severin

[edit]

  • Served Cold: Save Councilor Morvayn from an bump-off plot.

Walkthrough [edit]

Exterior [edit]

Approaching the manor you lot volition find a lit brazier to the left of the archway with two urns behind it. There are three scathecraw and two trama root plants in the front of the house. The ash has built upward backside the business firm to the aforementioned height as the house and at that place are cliffs behind.

Severin Manor [edit]

Severin Manor is a typical business firm on Solstheim, where you enter into the top floor, with the main sleeping areas downstairs with a central stairwell and cooking area on the pinnacle floor behind the stairwell. On your left every bit you enter are v straw bales with an open up box containing 5 ash yams beside them. A bench and pile of firewood are to the right. Against the west wall is a burn down place with a cooking pot on a stand in front and a chair to the side. To the correct is a round wooden table with ii chairs, on the tabular array is a bottle of sujamma and one of shein and copies of The House of Troubles and The Five Far Stars. Against the north wall are three fish barrels, one of which has three loaves of bread on top, to the right of these is a tabular array. The tabular array holds a bottle of sujamma, one of shein, three bottles of alto wine and two bottles of wine, two loaves of bread, three ash yams in wooden bowls and an iron war axe. There is some other barrel to the right of the table with 4 cabbages on tiptop. There is an empty tabular array between this and the entrance. Around the stairwell are 2 urns on the due south side.

Descending the stairs leads to a central corridor with doors leading off to the due south and west. To the north is an surface area for smithing with a bench and two urns against the due north wall leading into the main smithing area with a row of three weapon racks on your left, followed by a tanning rack. To the right of this is a grindstone and and so a workbench. There is a full blacksmiths forge, consummate with anvil against the due east wall and a smelter to the right of it. To the right of the smelter is an open crate containing 7 steel and seven fe ingots. Beside this is a pile of coal for the smelter. To the south are iv harbinger bales with practice dummies gear up in front. There is a central pillar in the middle supporting the vaulted ceiling with six barrels effectually it, on i of the barrels are iii bottles of Nord mead, another has one more than bottle of Nord mead and a third has a mead butt. Opposite the smelter confronting the primal pillar is another row of three weapon racks.

Through the door on to the south you'll find Mirri Severin's bedroom until completion of the Served Cold quest. A demote is reverse the door. Further into the room there is a second bench on your left. Against the north wall are two sacks beside a sideboard with a shelf. On top are three green and one ruby apples, two boiled creme treats and a sweet scroll. On the shelf are three coin purses, one small, two medium. To the right of this are two barrels and then a 2nd sideboard with shelf. On pinnacle of this unit of measurement is a troll skull and on the shelf are copies of both volumes of The Cherry-red Yr and Words of the Wind. Against the southeast wall is a unmarried bed and to the left, equally you wait at it a sideboard with shelf containing 2 bowls of cabbage tater soup, three bottles of sujamma and two copies of History of Raven Rock, Vol. I. There is an unlocked chest to the correct of the bed. To the southwest is a small planting area with 7 ash yam and 2 scathecraw plants growing. Next to these are two blossom baskets containing iii ash yams.

Dorsum out into the chief corridor and further in on the left is an alchemy surface area with v barrels, three of which contain ingredients. On top of the second butt is a copy of The Axe Homo, on the barrel next to information technology are an enchanter'south philter and solution of enhanced stamina. On top of the four barrel are two elves ears and a basin of bone repast. Next to this in that location is a basket on the floor containing sixteen chaurus eggs. In that location is an alchemy lab confronting the south wall with sets of shelves either side containing an ashen grass pod, two bowls of bone meal, a piece of burnt spriggan woods, a canis root, six bowls of fire salts, five bowls of frost salts, ii bowls of glow dust, three samples of lavender, a pot of spawn ash, two taproots, three trama roots, two potions of minor healing, a potion of minor magicka, a potion of cure disease, a bottle of potent poison, a draught of light anxiety, a canteen of matze and three sacks. In front of the shelves to the correct of the alchemy lab is a large open crate containing four mammoth tusks, To the correct of this is another open crate containing a sample of fly amanita, a sample Namira'due south rot and half-dozen chaurus eggs. Finally in this area are 2 more barrels with a pot of ash hopper jelly and two Felsaad tern feathers on top.

Reverse the alchemy area is an enchanting area complete with an cabalistic enchanter against the northward wall. There are half dozen weapon plaques on the wall and three shield plaques including ane directly above the arcane enchanter. To the correct of this is a basket containing two trama roots, adjacent to this is a round wooden table with a piddling, ii lesser and two common soul gems all empty. There are several baskets either side of the arcane enchant, two of which comprise a total of three empty lesser soul gems and eighteen empty mutual soul gems. To the left of all that are two barrels.

Through the door to the west is Vendil and Tilisu Severin's chamber. As you enter in that location are 4 armor mannequins in a square with a weapon rack either side of each of them. Following the room around to the left you discover 2 barrels, there are two bottles of sujamma on top of one of them. To the right is a long tabular array with a row of lit candles on, a chair is at either end and on elevation are four ash yams, three bottles of matze, one of sujamma, three of alto vino and one of wine, goat cheese bicycle, sliced goat cheese, sliced eidar cheese and an eidar cheese wedge. To the southwest is an unlocked chest, an good-locked rubber, an empty set of shelves and another unlocked breast. The double bed is against the due west wall with a shield plaque higher up and another unlocked chest at the foot of the bed. To the right of the bed, to the northwest is a pocket-sized wooden table and chair. On the table are two bottles of matze and a troll skull. To the right of this is a set of shelves containing an unlocked chest, three empty mutual soul gems, a potion of minor healing, a potion of cure disease and ii potions of plentiful healing. To the right of this is another small wooden table and chair with a bottle of matze on height. Between this and the door are three unlocked brandish cabinets, the offset contains a steel war axe, the second two steel daggers, an amethyst, a garnet and an emerald. The third only has a row of skulls in. In that location are two pillars supporting the vaulted ceiling, the ane on the correct equally y'all enter the room has two barrels and a sack by it.

Achievements [edit]

I achievement is unlocked when you take buying of the house:

  • SR-achievement-Raven Rock Owner.png Raven Rock Owner (20 points/Bronze)

Notes [edit]

  • Bated from Creation Club content, this is the simply firm that you can obtain completely for free.
  • Don't bother annexation (stealing from) the house during the quest, you'll go it all for complimentary equally your reward at the end.
  • Spouses and children cannot be moved into Severin Estate due to Solstheim existence a dissever area and adoption being from a separate DLC.
  • The storage in this house is safe even prior to taking ownership, and then you tin sneak in and stash any gear as needed.

Bugs [edit]

Gallery [edit]

Source: https://en.uesp.net/wiki/Skyrim:Severin_Manor

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